Class HardPatMut extends Mutator;

function PreBeginPlay()
{
	AddToPackageMap();
	KFGameType(Level.Game).EndGameBossClass = string(Class'HardPat');
}
function Timer()
{
	Destroy();
}

defaultproperties
{
     GroupName="KF-BossMut"
     FriendlyName="Hard Patriarch mode"
     Description="Make the Patriarch boss harder than ever."
}
